Announcements

Version 1.05 Update on May 4th

Greetings Captains!

The S1-Vulcan will undergo maintenance at 00:45 May 4th, 2015 (PDT, server time). The maintenance is estimated to take about 5 hours.  

Below is the update list:

Optimization: 

1. Adjusted colony distribution:

•The number of planetoids available to colonize begins to decrease after the 5th system (Urd). The goal of this is to create more  competition later in the game among players for the rarer planetoids.

•Adjusted colony basic production, which is based on the current base number.

2. Changed the levels required to obtain colonies. New colonies will become available when Terraforming reaches level 6, 11, 16 and 21. 

3. Increased awareness of the building acceleration button:

•When the timer is <5 minutes, the acceleration button will glow to remind players to click it.

4. Slightly reduced the drops from scan.

5. Balanced some of the rewards for daily check-in. 

6. Changed mission 5:4:0 to take place at 5:2:0 to improve gameplay flow.

7. Optimized the text of attacking opponents. Added an OR between 2 missions. 

8. Altered weapon reform mission. Changed mission description to Reform weapon once. If the reformed weapon has no equipment, you must equip it first.

9. Added art effects for opening a crate.

Bug Fixes:

1. Fixed an issue where technology update time was incorrect.

2. Fixed the bug where using 3 EXP books on officers gave the experience of only 2 books.

3. 8-7 and 13-10 can now be cleared with an SSS rating.

4. Fixed the incorrect display of HP, and the problem of deducting repair fees only after refreshing resources.

5. Fixed the problem where Crystal consumption did not change when upgrading the same technology.

6. Atlas now displays correctly for neutral starships.

7. Fixed the problem of showing the arrow again after reopening the panel when players build a starship for the first time. 

8. VIP6 players can now refresh elite stages 12 times.

9. Fixed the problem of ships being attacked when flying away from lv.3 scene.

10. Fixed the problem of normal attacks dealing only 1 point of damage when scanning.

11. Hid “Exploit” in Squad. It will be available later.

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Live Long and Prosper,

  The Star Trek: Alien Domain Product Team

May 4th, 2015



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