Announcements
Version 1.13 Update on September 24th
Greetings, captains.
Today at 00:00 we will update to version 1.13. The update will be applied to servers 1-3 first, with a full release coming shortly after.
Downtime is expected to last approximately 3 hours.
The release notes can be found below.
Updates:
i.Increased the level cap to 75.
a)Unlocked levels 71-75.
b)Added Lv.71-75 missions.
c)Unlocked equipment quality - Orange +1.
d)A new starship is available at Lv.72. When players' Tech and Shipyard reach Lv.32, and have enough Synergen, they can build the new ship.
e)New skill - Titan's Arrow at Lv.75.
f)Players can further upgrade their buildings upon reaching Lv.75.
g)Increased max equipment level to Lv.75.
h)Increased max ship tech level to Lv.35.
i)Increased max boss level to Lv.75.
j)Increased max level of NPCs in the System Battle to Lv.75.
k)Unlocked sector strongholds.
1)To enter a new sector, players need to collect a required amount of Sector Map Shards. Map Shards can be received in normal stages of the specified sector.
2)Sector-17 unlocks at Lv.71. Normal stages in Sector-17 will drop Sector Map Shards to unlock Sector-18.
3)Sector-18 unlocks at Lv.73. Normal stages in Sector-18 will drop Sector Map Shards to unlock Sector-19.
4)Sector-19 unlocks at Lv.75. Normal stages in Sector-19 will drop Sector Map Shards to unlock Sector-20.
l)Unlocked Hard mode for Trial challenges. To play Hard mode, players need to complete Normal mode, and reach Lv.71.
ii. Added Team Instances
a)Players Lv.31 or above can join the Team Instance.
b)Each player can choose from 3 instances (random). Players can either create a team instance, or join an existing team instance.
c)Players can refresh the instance they created. Instances with a higher Star Rating provide more rewards.
d)Each player has 3 chances to receive rewards after completing team instances every day. If you win the battle in the team instance, you will receive the instance reward, and your team instance challenge attempts will be deducted by 1. If you use up all challenge attempts, you still can join other players' team instances, but you will not receive any rewards after completing it.
Optimizations:
1.Optimized the Trial:
a )The highest record will not be reset every week. The weekly highest record will only be used to determine players' weekly rankings.
2.Adjusted the User Interface so that those who use a lower resolution can enjoy the game better than before.
a)The upper UI can zoom in or out according to the screen size.
b)Shrink certain function panels.
c)Simplified the Power display.
3.Adjusted Starship Attack:
a )Changed Stellar's Attack Speed to 3.5 seconds.
4.Optimized Boss Event Mail:
a )In the Boss Event mail, players will be noticed whether the boss is killed or not.
5.Optimized the Plunder Protection for lower level players:
a )If a lower level player is attacked by a higher level player and their level gap is greater than 5, the lower level player's ships will not be destroyed, but will lose durability based on the level gap. (The lower level player will not be protected if they initiate attack.)
6.Optimized the Repair Function:
a )When players do not have enough resources, they still can repair their ships using the resources available to restore a certain amount of Durability for their ships.
7.Optimized the Exchange:
a)EXPLOIT - Added new items to redeem in the shop. The shop will be refreshed randomly.
b)EQUIP CHIPS - Various Equip Chips will be refreshed in the shop. Collect a required amount of Equip Chips to redeem the corresponding equipment in the EQUIPMENT panel.
c)Added more advanced equipment in the shop.
8.Optimized enemy power display in some systems so that their actual ability matches their power.
9.Adjusted the auto-battle function. Torpedoes will be launched automatically.
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Live Long and Prosper,
The Star Trek: Alien Domain Product Team
September 24th, 2015